Docs for Version: 1.0a
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Module: aexolGL

Scene class

Constructor

Scene

()

Example:

 var world = new Scene()

Item Index

Methods

draw

(
  • [camera]
)

Draw all items inside Scene with connected camera

Parameters:

  • [camera] Camera optional

    showing drawed items

drawOverride

(
  • [shader]
  • uniforms
)

Draw all items inside Scene with connected camera

Parameters:

  • [shader] Shader optional

    Shader to override for all items

  • uniforms Dict

    to pass to shader

traverse

() private

Traverse all items